Stars Reach Roadmap (2026)
Everything the developers have announced, in chronological order.
Shipped — Early Access launch (18 Aug 2026)
- One shardless galaxy with fully modifiable, simulated planets
- Horizontal skill trees with a Skill Cap and four skill states
- 9,000-point character stat allocation across Health, Stamina and Focus
- Homesteading, zoning and player-run settlement governance
Shipped — Update 8.4.0 (21 Aug 2026)
- The Corruption: spreading hive-mind enemy with spores, tentaclevines and Motherplants
- New, more explorable Haven starter map with hidden easter eggs
- Alien artifact puzzles that ship deliberately without instructions
- Homesteads freed from skill requirements, at double the previous price
- Tailoring split out of base Crafting into its own advanced profession
In progress — Early Access hotfix cadence
- Hotfixes 8.4.3, 8.4.4, 8.4.5 and 8.4.6 shipped between 21 and 28 August
- Crafting recipe rebalancing after soft-lock reports
- Ongoing server performance work
Announced — the Living Roadmap
- Playable Worlds runs a public Development Roadmap at starsreach.com/roadmap and describes it as a record of intentions, not promises — features move, change shape or disappear
- Enhanced Building System is in development and has been previewed to the community
- Occasional server wipes during Early Access, with a final wipe when Early Access concludes
Stated plan — full launch
- Free-to-play at 1.0, preceded by a paid Head Start period
- Property Passes becoming a monthly paid pass after launch
- Optional supporter packs and a cosmetic store, with a stated intent to avoid anything pay-to-win
- No 1.0 date has been announced
Want launch-state details instead? See the release date page.